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World of warcraft blademaster
World of warcraft blademaster







He is still holding his deal with the Ebon Blade and provides new ways for them. Paladin: Devotion - Ranged DPS - Night Elf Paladins are by default depicted as this new Specializationĭeath Knight: Fire - Melee DPS - Bolvar will become active, but not center of the Expansion. Warrior: Phalanx - Melee DPS - Polearm and Shield damage dealing playstyle Shaman: Spirit Walking - Healing - Totem based healing. Hunter: Shadow Hunter - DPS/Healing Hybrid - Healing similar to Shadow/Discipline Priests but more mobile and without barriers Monk: Blademaster - Melee DPS - very fast Two Handed Weapon playstyleĭemon Hunter: Chaos - Ranged DPS - Polearm/Scythes used for ranged chaos attacks Rogue: Trickster - Ranged DPS - Focused on Gadgets, Traps, Turretsĭruid: nothing new, as they already got 4 Warlock: Necromancy - Ranged DPS - Mix of summoning long lasting minions and long lasting Damage over Time Effects Priest: Purifying - Melee DPS - Anduin will be one, he will not become a Paladin Mage: Spellbreaker - Tank - Lor'Themar will be retconned to be one Sargeras - Melee proximity based augment, more powerful at close rangeĪzeroth - Barrier/Active Mitigation Based Golganneth - Ranged proximity based augment, more powerful at a far range

world of warcraft blademaster

Using "Blood of Azeroth" to Titanforge Items, Similar to ObliteriumĪman'Thul - Healing over Time/Damage over Time/Casting Time based Sinking City of Zuldazar, Kul'Tiras Archipelago, Infinite Dragon Isles, Arathi War Zone(Former Arathi Highlands and Hinterlands), Desolace Depths, Infested Wound (former Silithus) The Red Sea, Shadowland Wastes









World of warcraft blademaster